1st DIMENSION SANDBOX   E-MAIL ME YOUR IDEASAND AN INTRODUCTION
 2nd DIMENSION SANDBOX   E-MAIL ME YOUR IDEAS
 3rd DIMENSION SANDBOX   E-MAIL ME YOUR IDEAS
 4th - 7th DIMENSION SANDBOX   E-MAIL ME YOUR IDEAS
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 8th - 16th DIMENSION SANDBOX   E-MAIL ME YOUR IDEAS
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 17th - 100th DIMENSION SANDBOX   E-MAIL ME YOUR IDEAS
 Infinite Concepts SANDBOX   E-MAIL ME YOUR IDEAS
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 In 1964 Herbert Marcuse published a book called One-Dimensional Man, devoted to social philosophy. After that, a number of thinkers set out to find the meaning of dimensionalism, a discipline that had rarely been defined as a discipline.In fact, the movement pre-dated Marcuse's book. A manifesto had been written in the early 20th C. by a Hungarian man named Tamko Sirato Karoly called The Dimensionist Manifesto. It was signed by numerous figures in the avant-garde art movements of that period.Perhaps inspired by the popular drawings of M.C. Escher (late 19th C.), the movement gained momentum based on the new theories of quantum mechanics and relativity.Books were generated showing figures which 'hyper-extended' in the fourth dimension, which was now given the name 'Time'.It was a natural extension of the earlier Renaissance discovery of perspective space in which three dimensional figures could be drawn on a two-dimensional surface.The first dimension of course was primary. It was represented by the so-called 'vanishing point' in perspective space, and in Nathan Coppedge's much later philosophy, with the Mote analogous to something like a Boolean operation on a specific form of truth-table.
 A. THE 1-DIMENSIONAL VANISHING POINT:Used to assist in defining 3-d space
 B. THE 1-DIMENSIONAL MOTE: The central dot representing a kind of Boolean operation, around which categories are arranged. The mote represents collapsible space, a metaphor for form and formalism.
 A. Representation. Symbolism
 In the 2nd Dimension, development began with mere representation, and expanded into realism, photo-realism, mathematical realism, and finally, hyper-realism.The related developments were the representation on a plane, the depiction of real objects, the representation of objects realistically, scientific accuracy (of natural entities or physical concepts, etc.), and finally the development of higher-dimensional geometry, beginning with the tesseract.Strictly speaking, however, two dimensions exists in two senses, however. The first sense is the sense of depicting whatever can be depicted in two dimensions: representative or applicational 2nd-dimensionality. The second sense is the strict mathematical sense of what can exist conceptually in a single plane, in other words, forms of geometry and more complex figures.For ease of parsing, the simple way to put it is to combine the two definitions, and interpret any sort of figure as if it might exist in the two-dimensional plane. In other words, the 2nd dimension involves 2-d perspectivism. This is the type of language familiar to readers of the popular children's novel Flatland.
 B. Perspectival relation. Geometry.
 C. Higher-dimensional representation. Information.
 The 3rd-Dimensional world is what we know as reality. It is the concrete world. 3rd-Dimensional theories include constructivism, economics, and even communism and dialectical materialism. They are all theories in which something cannot exist permanently, and in which the highest manifestation is the value of the object.
 A. Concrete. Materialism.
 B. Consumer design.
 C. Competition. Markets.
 In the 4th dimension the problem of time is overcome, much as in the 3rd dimension the problem of perspective is overcome, and in the 2nd dimension the problem of existence is overcome.The 4th dimension and higher involves important adaptations to physical paradigms involving time, adaptations that I consider to involve increased aesthetic awareness, and increased role for fulfillment functions, both subtly, and sometimes exponentially.This involves the mathematical extension of the human senses as we know them, and the embracing of something between virtual reality and what we call materialism. However, the result is something more passionate than we are accustomed to, and thus, it cannot be defined as fully virtual.
 A. Time travel emerges in the 3.5 dimension and later.
 B. Immortality is possible in the 4th dimension, whether or not the 4th dimension is manifest. Thus, the simplest form of immortality is variablistic, much like time.
 Christianity predicts that God is infinite, as an explanation for the infinity of the universe. This prediction is likely borrowed from an earlier philosophy present in the Upanishads (Hinduism).In Nathan Coppedge's philosophy what we call infinity is really possible in the 21st Dimension, as a by-product of properties with quadruple-negative variables.The difference may be a matter of the stringency of the typological system, and the definition of what constitutes infinity---whether it is something emotional or instead mathematical.However, it is clear that emotional infinity is not an adequate definition, as emotions are widely declared to have no definite spatial extensivity, or at least not independent of the person having them, which might or might not be limited to three dimensions, rather than infinite (a big difference).In recent philosophy, there has been a recourse to mathematics in an attempt to explain emotions, calling emotions a higher-dimensional form of mathematics. But, I think this definition is inadequate, and we should simply accept that more categories exist than mathematics, since mathematics literally does not define qualities (or at least not objectively).
 A. GOD / MONISM / MONADOLOGY
 C. "Nature is on fire with spirits" /"One explanation is education"
 "INCREASING COMPLEXITY AND ROLE FOR WHAT WE CURRENTLY CALL ABSTRACTION"
 "FORMER CONCEPTS ARE NO MORE THAN A METAPHOR"
 THE DIMENSIONAL SANDBOX Edited by Nathan Coppedge
 This constituency of my website serves the purpose of expanding concepts of physical and metaphysical reality, qua aesthetics, and qua logic.We currently have7 Major Levelsspanning infinite dimensions,And 14 Descriptionsof components.Stop by any time to see updates, or to browse material you haven't seen.NATHANCOPPEDGE.COM